

Completing these additional objectives unlocks some higher tier expeditions. Optional objectives carry various risks with them, with the worst ones able to affect the main objectives in different ways. Opening extra bulkhead doors locked with more danger involved lead to optional objectives. While smart prisoners stay on the main objective, more daring prisoners may agree to discover what the other bulkhead doors hold behind them. To complete the main objective, one bulkhead door must be opened to continue completing the objectives. Prisoners will also discover that some security zones are locked behind a bulkhead door. This makes prisoners aware that audio logs are present in these terminals and can be opened by reading their log file. Throughout the levels, the terminals in this Rundown have a malfunction with their audio speakers, causing them to create loud noises. In R4D levels, the prisoners bring the facility's power back online and explore D2, to find and survey the threat level of an unknown hostile biomass. In R4C levels, the prisoners must salvage nFrame information with a data sphere and collect congeners in the form of GLP canisters. In R4B levels, prisoners are tasked with establishing the local power grid by distributing powercells and activating a generator cluster. In R4A levels, prisoners are sent to gather Items like hard drives and cryo cases. All for a purpose that is vaguely referred to by the Warden as "further progress" or "next phase". Most tasks are simply to gather information, gather construction equipment, scientific equipment or do maintenance work on the facility.

The evolving nature of the Rundown system ensures a carefully tailored experience that stays fresh.The overarching goal of Rundown 004 is mostly unknown, unlike previous Rundowns.

The creepy environments and nightmarish monstrosities haunt my dreams to this day. GTFO is a highly atmospheric and terrifyingly brutal online cooperative action horror first-person shooter. It’s clever, creepy, and already surprisingly polished, and I can’t wait to see where it goes from here. While the symptoms of its early access state may be keenly felt where breadth of content is concerned there is no shortage of depth in GTFO.
